Community-Run Since Day One

Servers
Built to
Last.

RavenHavens is a home for survival, sandbox, and co-op games — run by operators who care about stability, transparency, and players. No overselling. No drama.

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Why RavenHavens

Player-First.
Always.

We run servers the way we'd want them run if we were the players. That means honesty over hype, stability over shortcuts, and community over everything.

📡
Transparent Status
Public status page with live uptime, incident history, and maintenance notices. No hiding behind silence.
🖥️
Dedicated Hardware
No overselling, no VPS surprises. Dedicated machines mean consistent performance across all servers.
🛡️
Calm Moderation
Player-first rules enforced consistently. No drama, no favoritism. A community that feels safe to play in.
⏱️
Built to Last
We don't spin up servers impulsively. Every world is planned for longevity — not just the first week.

Games & Worlds

What We Host

Long-running, community-driven worlds focused on uptime, performance, and thoughtful configuration.

🏰
Hytale
Adventure, Frontier, Creative & Experimental realms. 4 active worlds.
New
🦖
ARK Ascended
TheIsland, Scorched Earth, The Center, Aberration, Astraeos, Extinction, Ragnarök, Valguero, Lost Colony.
9 Servers
🦕
ARK Evolved
Balanced clusters with stability-first tuning across 15 servers.
15 Servers
⛏️
Minecraft
Persistent survival worlds supporting both Java and Bedrock editions.
4 Servers
🧟
7 Days to Die
Cooperative zombie survival with regular wipe cycles.
4 Servers
🏺
Conan Exiles
Open world survival in the brutal lands of Conan.
Coming Soon
🪨
Core Keeper
Underground mining & survival co-op adventure.
Coming Soon
💀
DayZ
Hardcore open world survival in a post-apocalyptic landscape.
Active
🌲
Enshrouded
Survival action RPG — cooperative world building in the Shroud.
Active
🚜
Farm Simulator 22
Cooperative farming simulation with realistic machinery.
Coming Soon
🧟
HumanItZ
Post-apocalyptic open world survival and scavenging.
Coming Soon
🚀
Icarus
Session-based survival on a terraformed alien world.
Coming Soon
💥
Left 4 Dead 2
Classic co-op zombie shooter — community campaigns and versus.
Coming Soon
🚗
FiveM — GTA V
Custom roleplay and game modes built on GTA V.
Coming Soon
🏴‍☠️
PixARK
Voxel survival in a world of creatures and magic.
Coming Soon
☢️
Rust
Community-driven rulesets with active admin presence.
Active
🌲
Sons of the Forest
Cooperative survival horror in a cannibal-infested forest.
Active
🌌
Terraria
2D sandbox adventure — building, exploring, and boss fights.
Coming Soon
⚔️
Verdun
Authentic WW1 trench warfare multiplayer experience.
Coming Soon
🧛
V Rising
Curated PvE & PvP vampire survival experiences.
Active
🛡️
Valheim
Performance-aware co-op survival in the Norse wilds.
Active
💉
Vein
Action RPG survival in a world of monsters and dark fantasy.
Coming Soon
🧟
Project Zomboid
Long-term survival with transparent upkeep schedules.
Active
🌱
ECO
Civilization survival with full ecosystem simulation.
Coming Soon
🐾
Palworld
Pal-catching survival adventure server.
Coming Soon
🔫
Garry's Mod
Sandbox physics and community game modes.
Coming Soon

Our Philosophy

Thoughtful Modding,
Not Chaos.

Curated and tested before deployment. Every mod goes through internal testing before it touches a live server.
Changes communicated ahead of time. No surprise wipes or mod swaps. Players always know what's coming.
Maintenance visible on the status page. Scheduled downtime is posted publicly, with ETAs updated in real time.
Full mod lists available per server. Total transparency on what's running, why it's there, and what it changes.
Zero pay-to-win mechanics. Mods selected for quality of life and balance — never for monetization.
mod-policy.conf
# RavenHavens Mod Standards
 
stability_first = true
pay_to_win = false
test_before_deploy = true
notice_period = "48h minimum"
 
# Wipe Schedule
advance_notice = true
public_status = "status.ravenhavensgaming.com"
 
# Community Standards
drama_tolerance = 0
player_trust = "paramount"
 
status = "operational"
Join Us

Builders. Survivors.
Explorers.

Join us on Discord to find servers, coordinate events, read patch notes, and talk directly with the people running the infrastructure.

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